Scorpion Class

From FEInfobase

(Difference between revisions)
Jump to: navigation, search
Line 12: Line 12:
 
{{Specs Data | tag=Classification | data=Medium Bomber}}
 
{{Specs Data | tag=Classification | data=Medium Bomber}}
 
{{Specs Data | tag=Design | data=Redemtion Class}}
 
{{Specs Data | tag=Design | data=Redemtion Class}}
{{Specs Data | tag=Crew | data=3/4 depending on mission and payload}}
+
{{Specs Data | tag=Crew | data=3-4 depending on mission and payload}}
 
{{Specs Data | tag=Structure | data=Duranium dual hull with added Ablative Armor Matrix}}
 
{{Specs Data | tag=Structure | data=Duranium dual hull with added Ablative Armor Matrix}}
 
{{Specs Data | tag=Length | data=28 meters}}
 
{{Specs Data | tag=Length | data=28 meters}}
{{Specs Data | tag=Height | data=7.0 meters}}
+
{{Specs Data | tag=Height | data=10.0 meters}}
 
{{Specs Data | tag=Width | data=22.4 meters}}
 
{{Specs Data | tag=Width | data=22.4 meters}}
 
{{Specs Title | tag=Warp Systems}}
 
{{Specs Title | tag=Warp Systems}}
 
{{Specs Data | tag=Power | data=Matter/Antimatter Reactor mark VII (dilithium mediated)}}
 
{{Specs Data | tag=Power | data=Matter/Antimatter Reactor mark VII (dilithium mediated)}}
 
{{Specs Data | tag=Nacelles | data=2}}
 
{{Specs Data | tag=Nacelles | data=2}}
{{Specs Data | tag=Normal Cruising Warp | data=Warp 3}}
+
{{Specs Data | tag=Normal Cruising Warp | data=Warp 2}}
{{Specs Data | tag= Emergency Warp Jump Speed | data=Warp 5.0 (2 hours)}}
+
{{Specs Data | tag= Emergency Warp Jump Speed | data=Warp 4.0 (1 hour)}}
 
{{Specs Title | tag=Impulse Systems}}
 
{{Specs Title | tag=Impulse Systems}}
 
{{Specs Data | tag=Power | data=Fusion Engines: 2}}
 
{{Specs Data | tag=Power | data=Fusion Engines: 2}}
Line 28: Line 28:
 
{{Specs Data | tag=Photon/Quantum Micro-Torpedoes Type | data=Mk IV}}
 
{{Specs Data | tag=Photon/Quantum Micro-Torpedoes Type | data=Mk IV}}
 
{{Specs Data | tag=Location | data=(1) Forward, nose (1) Aft between impulse engines}}
 
{{Specs Data | tag=Location | data=(1) Forward, nose (1) Aft between impulse engines}}
{{Specs Data | tag=Casings | data=20 warheads (10 photon and 10 quantum)}}
+
{{Specs Data | tag=Casings | data=24 warheads (12 photon and 12 quantum)}}
 
{{Specs Data | tag=Shields | data=MLSS Grid seperated}}
 
{{Specs Data | tag=Shields | data=MLSS Grid seperated}}
 
{{Specs Data | tag=Transporters | data=1 Emergency}}
 
{{Specs Data | tag=Transporters | data=1 Emergency}}
 
{{end box}}
 
{{end box}}

Revision as of 18:03, 31 August 2007

The Redemption was created from a need for a craft capable of penetrating a defended planetary atmosphere and being survivable enough to deliver it's payload and make it back out.

Although fully capable of defending itself against enemy fighters and gun emplacements, the Redemption is best utilized if under escort from the venerable Valkyrie fighter.





Class Information
Classification: Medium Bomber
Design: Redemtion Class
Crew: 3-4 depending on mission and payload
Structure: Duranium dual hull with added Ablative Armor Matrix
Length: 28 meters
Height: 10.0 meters
Width: 22.4 meters
Warp Systems
Power: Matter/Antimatter Reactor mark VII (dilithium mediated)
Nacelles: 2
Normal Cruising Warp: Warp 2
Emergency Warp Jump Speed: Warp 4.0 (1 hour)
Impulse Systems
Power: Fusion Engines: 2
Tactical Systems
Phasers: {2) Type-VII Phaserbanks mounted on wings
Photon/Quantum Micro-Torpedoes Type: Mk IV
Location: (1) Forward, nose (1) Aft between impulse engines
Casings: 24 warheads (12 photon and 12 quantum)
Shields: MLSS Grid seperated
Transporters: 1 Emergency


Personal tools