Futility's End Rules
From FEInfobase
Futility's End is an affiliate of Bravo Fleet, the storyline is set in 2406 following an apocalyptic war with the Borg.
- "The goal of Futility's End is to provide a mature writing environment that takes what is best about Trek, acknowledges the success of harsher, grittier television shows such as The Shield and Battlestar Galactica and combines the two to create a radical new spin on the canon whilst retaining the quality of the shows. We further aim to add to parts of Trek's galaxy that were never properly explored on screen".
In addition to providing a simming environment for our players, Futility's End allows for writing of fiction as part of Futility's End canon and to keep the Futility's End story moving.
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Futility's End Chain of Command
Futility's End is moderated by an entity known as Futility's End Quad.
For the purposes of this bylaw:
The current Futility's End CO is Captain Kurt Darkly who can be reached via email at quad[at]futilitysend[dot]org.
The line of succession for Futlity's End is through the Futlity's End Quad, the FECO will nominate one (1) member of the Quad as the defacto FEXO (This person will be marked as the FEXO on this page) - this person will be next in line for sucession. If this person is unable, or unwilling to take over Futility's End then the Quad will make the decision on who will be the next Futility's End CO.
- If the Futility's End CO is unavailable, contact can be made with Futility's End by emailing quad[at]fehq[dot]net at least one member of the Quad will be available to respond to the Bravo Fleet Admiralty.
Futility's End Quad
The day to day runnings of Futility's End are moderated by the Futility's End Quad.
This group is charged with ensuring Futility's End remains a fun and engaging place to role play.
- If you wish to contact the Quad you may do so by sending an email to quad[at]fehq[dot]net The current Futility's End quad can be found here
Futility's End is not subject to Bravo Fleet JAG, this means Futility's End maintains its own banned players list and Game Master probation list. Futility's End also deals with grievences internally. All matters that require such attention should be sent to the Futility's End Quad which can be contacted at quad[at]fehq[dot]net. Appeals against decisions made by the Quad can be made directly to the FECO.
Futility's End maintains it's own infobase for Futility's End canon information, which is overseen by the Futility's End Quad who also establish the Futility's End canon and ensure it it is kept intact throughout the affiliate.
Futility's End Quad reserves the right to approach a player / simulation game master and ask them to modify parameters of their biography/simm setting should these clash with Futility's End backstory or be otherwise inappropriate for the back story of Futility's End.
Futility's End Community
- Located at http://forum.fehq.net/
FEC is the central hub of activity for Futility's End. This is where members come if they have any questions regarding Futility's End, this is also where the fiction series and our forum based simms are hosted.
General Rules
- The Plot: Futility's End operates an affiliate wide plot, whatever happens on one sim happens on another. This means that all sims occur in the same universe. Players must not begin new plots that disturb, or destroy this FE wide plot without permssion from a member of the FE Quad or from the FECO.
- Canon Fiction: Not everything written and posted in the Fiction area of Futility's End Community is considered Futility's End Canon unless deemed so by the Futility's End Quad/Futility's End Commanding Officer. Proper markings will show if the fiction written is considered as part of canon or not. See http://www.feinfobase.org/index.php?title=FECanon
- Ratings: Although Futility's End allows R rated simualtions, it does not allow overly sexual content on its sims. The R rating merely denotes plots that only Adults would be emotionally equiped to deal with, players found abusing these ratings will be dealt with by the Futility's End Quad.
Simulations with Futility's End are allowed to carry the following ratings, following consulation with the Futility's End Commanding Officer or should he be unavailable the Futility's End Quad.- U Suitable for all players(13+)
- M Intended for mature players(16+)
- R Plots of an adult nature (18+)
Rights and Resposibilities
General Players
- All players have the right to have an unresolved dispute mediated and resolved by the committee known as the FE Quad
- All players have the right to have the constitution and by-laws applied to him or her in a fair and even manner, no different than any other player in the Affiliate
- All players have the responsibility to follow the chain of command; questions surrounding the interpretation of rules or any proposals to introduce new aspects to FE canon should be addressed to the FE Quad on the Futility's End Community forums or via email/IM.
- All players are required to be familiar with the Futility's End InfoBase and Futility's End backstory to minimize inconsistencies.
- A banned player list is maintained within the Game Master forum on the FEC
Game Masters (CO's)
- Sim GMs have the right to adminster their games as they see fit as long as they do not violate Futility's End canon.
- Sim GMs shall not permanently damange, destroy, change the class of or provide a change in the specifications of the class, as defined by Futility's End, of their in-character ship or starbase without the approval of FE Quad.
- No player shall command more than one ship in any part of Bravo Fleet (with Bravo Fleet main and each affiliate being defined as a "part") and no player shall command more than two ships Bravo Fleet wide (with Bravo Fleet wide meaning Bravo Fleet main and all of its affiliates as one unit).
- Game Master Resignations carry a 3 month probation period within Futility's End, during this period GM's cannot reapply for command in Futility's End - this period can be extended by the FECO or Quad if the resignation is made publically.
- The banned GM list is maintained within the Quad area on the FEC
- After 3 commands in Futility's End a prospective Game Master may be refused a new command, the decision to allow them to take command again rests solely with the Futility's End Commanding Officer.