Simulations
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Rating: 18+ Crew: 6 In the 25th century, the galaxy is recovering from a bloody, decade long, war. Countless worlds lay in ruins and once-great empires and socities are mere shadows of their former selves. Billions of souls try to live off little more than sheer force of will and, if they're lucky, a phaser or two. Captain Bryan Davies and his crew live by walking the line between virtue and moral corruption. Not quite criminals, they operate in the darkest, most putrid, depths of Federation space, commanding an old Maquis radier that they've rechristened Starlight. They'll take on almost any job legal, illegal, or ambiguous to ensure their own survival. Perhaps even at the expense of others. |
Rating: 18+ Crew: 5 In the wake of the Federation Civil War, a new era dawned upon the United Federation of Planets and Earth, both starved of food and hope. With it, came the renaissance of the Starfleet Re-Exploration Initiative and the transfer of a prominent crew of the war to the flagship of this initiative. |
Rating: 18+ Crew: 5 Unity? Peace? Safety of the Galaxy? Forget about them.. all facades and shams forced upon the weak cattle that are the people. What if there was a world beyond what you saw? Where the tyrannies of Kirok, the battles of the ordinary soldier and citizen are merely a child's game? What if the danger that was the Borg War, never truly ended? This is the world of the shadows.. this.. is the world of the Hellhounds. Shall you step into the truth, or will you content yourself with the facade? |
Rating: 18+ Crew: 5 Are you not quite as squeaky clean an officer as Captain Picard? Are you not quite as adept at working around the rules as Kirk? Have you been reprimanded one too many times? Court martialed for some reason? On your last chance as a Starfleet Officer? If you answered yes to one, or all, of these questions the the Phoenix is the place for you. We don't always get the job done with a pretty bow on it, but we can usually get it done. |
Rating: 18+ Crew: 5 Starfleet Temporal Investigations, the timeline's only line of defense. An underequipped organization with a very dangerous, important job to do. Seeking resourceful, eclectic players with a penchant for the bizarre and for occasional deep psychological drama. Exceptionally active. |