Star Trek: Hell Hounds

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{{Siminfo
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{{Template:WIP}}
| name       = Star Trek: Hell Hounds
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{{#css:Hellhounds.css}}{{FEsim
| image       = [[Image: Hell_hounds_2.jpg|200px]]
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|        name = Hell Hounds
| author      = Various
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|      image = [[Image:ProjectHellhounds.jpg|200px]]
| format     = PBEM
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|     caption = Emblem for the Hell Hounds
| website     = [[http://hellhounds.fehq.net/|Hell Hounds]]
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|          gm = [[User:Kuruma|The "Doc"]]
}}
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|        agm =  
'''Star Trek: Hell Hounds''' is a PBEM sim focusing around the activites of one detachment of [[Sabre Corps]] operatives, based at [[Zephyria Base]] on Mars ''(later moved to the [[USS Cerberus]])'' set in the early [[25th century]] in the aftermath of the [[Borg War]].
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|      format = [[Play-By-Forum|PBF]]
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|    setting =
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|        year = 2406
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|    website = [http://hellhounds.fehq.net/ Hell Hounds]
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|      status = Active
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|        im2 =
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|    caption2 =
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}}'''Star Trek: Hell Hounds''' (''also known as the "'''Star Trek: The Hellhounds Dossier'''"'') is a PBF sim focusing around the activities of the "flagship team" of the [[Cerberus Institute]], Cell Alpha, better known as the [[Hell Hounds]] based autonomously throughout the [[United Federation of Planets|Federation]] in the early [[25th century]] in the aftermath of the [[Federation Civil War]].
  
:'' '''ST: Hell Hounds''' was created in the hope that it will give people a chance to explore a different side to Trek/FE role play.  Based on a small team of highly trained, specialist SABRE Operatives, their writers will undertake to bring this new venture to life.''
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:''Unlike it's predecessors, this incarnation of the '''Hellhounds''' attempts to present a glimpse into such organisations as Section 31, SSI and not solely around organisations based from bodies such as [[Federation Mobile Infantry|FMI]], [[Starfleet Special Investigations|SSI]] or [[SABRE]].''
 
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[[Image: Hellhounds.jpg|thumb|BF Link to Hell Hounds]]
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== Overview (IC) ==
 
== Overview (IC) ==
Following the devastating troop losses during the [[Borg War]], the [[Federation’s Marine Corps]] were absorbed along with several other smaller organizations, into a new [[Federation Mobile Infantry]] armed service; encompassing most planetary based assault and protection duties.  
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<div align="right"><div class="floatnone"><span></span>
  
This change left a hole that the marines had filled as [[starship]] based special recon and assault troops. [[Starfleet]] decided to fill that role again by reactivating a little known corp of special ops called SABRE.  
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----
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''It is an [[Federation Civil War|age of discord]] amongst the known galaxy...''
  
Standing for ''S.pecial A.ssault B.oarding R.econ and E.vasion'', SABRE's were to be assigned to outward bound starships on a case by case basis due to the organizations low number of trained available recruits. One such detachment are the Hellhounds, all of whom are ready to be called upon and to go into situations that require their expertise.
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''Within the [[United Federation of Planets|Federation]], turmoil and betrayal had gripped the once shining beacon of civilisation as the "''[[Sam Kirok|Kirok]] Administration''" attempted to cement it's hold over the populous. Meanwhile, far beyond it's borders, threats such as the [[Harvesters]] and the [[Borg]] once more have risen to fight from the shadows.''
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''The [[Cerberus Institute]] was formed to combat these threats and more, standing as the shield in the shadows for the Federation and Starfleet, and possibly the very last remnants of civilisation and life in the galaxy.''
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''We stand beyond [[Starfleet]] and the [[FMI]].''
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''We stand beyond the [[Federation]] itself in our pursuit of these threats.''
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''The 25th century is where all will change.''
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----</div></div>
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</td></tr></table>
  
 
== Characters ==
 
== Characters ==
 
=== Player Characters ===
 
=== Player Characters ===
====Command====
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*'''[[Raven]]''' &bull; Director
*'''Hell Hounds Commander'''
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*'''[[Toby Nutley]]''' &bull; Sub-Director ''(current Director)''
**Major [[Nikolai O'Malley]] played by [[User:Spitfire|Hobbit]]
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*'''[[John Houston]]''' &bull; Weapons Specialist
 
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*'''[[Qorlan]]''' &bull; Tracker
====Team Members====
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*'''Sniper'''
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**[[Blake Murrdock]] played by Trever
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*'''Medic'''
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**Staff Sergeant [[Jennifer Sheridan|Jennifer "Doc" Sheridan]] played by [[User:Sheridan|Stephan]]
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*'''Heavy Weapons Specialist'''
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**Gunnery Sergeant [[Aegir McIsh]] played by Kitty
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=== Notable Non Playable Characters ===
 
=== Notable Non Playable Characters ===
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*'''[[Alexei Obrenovic]]''' &bull; [[Coordinator]]
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*'''[[Alyssa Sidorova]]''' &bull; Deputy Coordinator
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*'''[[Watson]]''' &bull; AI
  
== Mission Outlines ==
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==Organisations==
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*[[Cerberus Institute]]
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**[[Cell Alpha|The "''Hellhounds''"]]
  
== Links ==
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== Locales ==
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*[[Niflheim|The "''Crypt''"]]
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**''[[Myrmidon]]''
  
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== Dossier ==
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*'''Introduction Case: ''[[Snake's Scimitar (Hellhounds)|Snake's Scimitar]]'''''
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*'''Case One: ''[[Dissension's Ghost (Hellhounds)|Dissension's Ghost]]'''''
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== OOC Summary ==
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This sim is headed by [[User:Kuruma|The "Doc"]].
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''This sim was developed in an attempt to bridge the concepts presented in Torchwood with the dark and tumultuous era that FE shines it's light upon, to distance ourselves from the "mold" of most Trek sims that are focused around heavily militarised rank-and-file stories and attempt to bring a sense of greater vulnerability to the reader/s. It also borrows some of it's atmosphere and elements from [http://www.darkerprojects.com ''Darker Projects''] The Section 31 files.
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=== See Also ===
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:''To better assist in the "atmosphere" we attempt to convey, please refer to the following:''
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*''[http://en.wikipedia.org/wiki/Torchwood Torchwood]''
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*''[http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex Ghost in the Shell: SAC] and [http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_S.A.C._2nd_GIG 2nd GIG]''
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*''[http://en.wikipedia.org/wiki/Star_Trek:_Away_Team Star Trek: Away Team]''
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*''[http://www.darkerprojects.com/section31.html Star Trek: Section 31 Files]
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*''[[wikipedia:Full Metal Panic|Full Metal Panic!]]''
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*''[http://www.sanctuaryforall.com/ Sanctuary]
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*''[http://www.wikia.com/wiki/c:residentevil:Main_Page Resident Evil]
 
{{Template:FE Simms}}
 
{{Template:FE Simms}}
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[[Category: A to Z]]
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[[Category: Defunct Simms]]
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[[Category: Star Trek: Hell Hounds]]

Latest revision as of 21:37, 12 September 2011

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Star Trek: Hell Hounds
ProjectHellhounds.jpg
Emblem for the Hell Hounds
GM: The "Doc"
Format: PBF
Year: 2406
Website: Hell Hounds
Status: Active
[ Source ]

Star Trek: Hell Hounds (also known as the "Star Trek: The Hellhounds Dossier") is a PBF sim focusing around the activities of the "flagship team" of the Cerberus Institute, Cell Alpha, better known as the Hell Hounds based autonomously throughout the Federation in the early 25th century in the aftermath of the Federation Civil War.

Unlike it's predecessors, this incarnation of the Hellhounds attempts to present a glimpse into such organisations as Section 31, SSI and not solely around organisations based from bodies such as FMI, SSI or SABRE.

Contents

Overview (IC)



It is an age of discord amongst the known galaxy...

Within the Federation, turmoil and betrayal had gripped the once shining beacon of civilisation as the "Kirok Administration" attempted to cement it's hold over the populous. Meanwhile, far beyond it's borders, threats such as the Harvesters and the Borg once more have risen to fight from the shadows.

The Cerberus Institute was formed to combat these threats and more, standing as the shield in the shadows for the Federation and Starfleet, and possibly the very last remnants of civilisation and life in the galaxy.

We stand beyond Starfleet and the FMI.

We stand beyond the Federation itself in our pursuit of these threats.

The 25th century is where all will change.


Characters

Player Characters

Notable Non Playable Characters

Organisations

Locales

Dossier

OOC Summary

This sim is headed by The "Doc".

This sim was developed in an attempt to bridge the concepts presented in Torchwood with the dark and tumultuous era that FE shines it's light upon, to distance ourselves from the "mold" of most Trek sims that are focused around heavily militarised rank-and-file stories and attempt to bring a sense of greater vulnerability to the reader/s. It also borrows some of it's atmosphere and elements from Darker Projects The Section 31 files.

See Also

To better assist in the "atmosphere" we attempt to convey, please refer to the following:


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